top of page

Other projects

branding / web design / illustration

Drink & Draw

During my time as a graphic design assistant at Eritage Gallery, I contributed to organizing a drink-and-draw session, an experience that stuck with me - I was captivated by the atmosphere that was generated and the unique concept of the event. Inspired by this, I developed a brand identity for a conceptual small business dedicated to hosting similar events, including designing a website enhanced with hand-drawn illustrations to reflect the artistic nature of the experience.

 

Subsequently, I hosted a drink-and-draw session in London, where I curated an event featuring a live model, a selection of wines for tasting, and an intimate gathering of friends. The session was a success and a great experience, one I plan to recreate in the future. Below are some photographs capturing the event.

AdobeStock_332399013.png

social media management / graphic design / brand design

The Sandeman Quarter

I managed and designed a variety of assets for the social media channels of the Sandeman Quarter, which encompasses two central London venues: The Don restaurant and the Bar 1790.

During this time, I worked on creating short-form videos (reels), preparing posts, and handling the copywriting for all published content.

Social Media TSQ .png

brand design / web design / app design

Seedme app

A project I worked on during a UX/UI Design bootcamp. I developed the concept for an app designed to empower users to grow their own vegetables. The app serves as a comprehensive guide, providing valuable insights into seasonal produce, optimal planting times, and step-by-step instructions on how to build a thriving garden. It includes recipes, and a community where users can exchange information and share achievements. ​

Beyond planting guidance, the app offers additional features to enrich the user experience. It includes a library of recipes tailored to seasonal harvests, inspiring users to make the most of their fresh produce. A community hub is also integrated, enabling users to share their progress, exchange tips, and celebrate their gardening achievements together.

This project allowed me to explore user-centric design principles and create an intuitive, visually engaging interface. The goal was to make gardening accessible, rewarding, and connected, fostering a sense of accomplishment and community for beginners and seasoned gardeners alike.

Seedme Mockup.png
bottom of page